


If you haven't found it yet, there is a small/medium debris field along the eastern edge of the safe shallows bordering the creepvine forest, around here are helpful beacon and mobile vehicle bay fragments. For now it's mostly helpful to get down to depth quickly, but we use it more and more often as we go deeper. Just keep pulling until you reach a setting you are happy with. I really only used its flashlight in the dark but its controls are a little finnicky. The Seaglide has a 3D map and flashlight built into it. Just note that you have to remove your O2 tank from your personal equipment and back into your inventory to improve it. If you've found enough fragments for its blueprint, craft a Seaglide too (1 battery, 1 copper wire, 1 lead, and 1 lubricant(1 creepvine seed)).

We need a High Capacity O2 Tank (2 glass, 4 titanium, silver, and your existing tank), a radiation suit (2 fiber mesh + 2 lead), a compass (copper wire + wiring kit), a Rebreather (wiring kit + fiber mesh), and at least 1 spare battery. With our base started, we can start our preparations for exploring the Aurora. We move most of it over to a mobile base(!) towards the end of the game anyway and only one more achievement requires a base. Feel free to trick it out as you please, build other bases around the map, or make do with your X.We need to use all of the resources you gather at some point, so stay ahead of the complicated crafting craziness to reduce that annoyance. Try to keep resources organized, however that makes sense to you.If you see a blue bladderfish (it looks vaguely like a pair of lungs swimming), chase it and grab it. For now, sneak by any Stalkers and grab a couple yellow seeds from a creepvine. They love to play with metal salvage which also knocks loose some of their teeth (more on that later). They are slower than you strafe to avoid them for now. They look like horizontal seahorses and like to get bite-y. Creepvines provide you a source of fiber and yellow seeds they also provide a natural habitat to your first predator, a Stalker. You do have some leeway but not much.Ī little further away from your pod, you soon encounter your next biome, the Creepvine Forests. Keep an eye on your O2, obviously running the meter down results in dying. You should encounter one of the very few tutorial messages, "Break Limestone." Doing so gives you either titanium or copper. Nearby should be some small wreckage called Metal Salvage which can be processed into 4 titanium using the Fabricator. This biome is the Safe Shallows, almost no danger or depth.
